George H. Warriner III

Digital Learning Systems Administrator

Kimbel Library 221B | 843-349-2383 |


George serves as the Digital Learning Systems Administrator in the Office of Academic Technology. He also serves as a Teaching Associate in the Gupta College of Science, CMC College of Health & Human Performance, and Spadoni College of Education & Social Sciences. Outside of the classroom, he also serves as the faculty advisor to the Coastal Carolina Esports Club. Having lived in the Myrtle Beach Area for the majority of his life, George is a proud alum of Coastal Carolina University, where he earned his Education Specialist (Ed.S.) in Instructional Technology, Master of Education (M.Ed.) in Instructional Technology, Graduate Certificate in Online Teaching and Training, and Bachelor of Arts (B.A) in Interdisciplinary Studies.

George has also completed certifications as a Microsoft Innovative Educator, as well as completion of the Apple Teacher Program for iPad/iOS. He also serves as the Conference Technology & Equipment Coordinator for the Association Supporting Computer Users in Education (ASCUE) and serves as a Peer Reviewer for the E-Learning and Digital Media International Academic Journal. He also enjoys being able to directly work with faculty to help facilitate their learning of new technologies, especially those who have never used technology in their teaching. When George is not at work, you may find him working on old computers, as he loves to refurbish and upgrade old computers, or spending his evenings gaming.

Primary Tasks

Provides primary front-end support and training for Moodle, Zoom, MacOS/iOS devices, YuJa, and other instructional technologies, source and evaluate the integration of new academic technology tools.


Ed.S. - Instructional Technology, Coastal Carolina University
M.Ed. - Instructional Technology, Coastal Carolina University
B.A. - Interdisciplinary Studies, Coastal Carolina University
Graduate Certificate - Online Teaching and Training

Courses Taught

  • RSM 351 - The Business of Esport
  • UNIV 110 - The First-Year Experience


Hagan, H., Fegely, A., & Warriner III, G. (Apr 2020). Using Virtual Reality (VR) to Enhance C3 Framework Inquiry. Social Studies & the Young Learner, 32 (4). 

Fegely, A., Hagan, H., & Warriner III, G. (Oct 2020). A practitioner framework for blended learning classroom virtual reality inquiry lessons. E-Learning & Digital Media, 17(6).

Fegely, A., Hagan, H., Warriner, G. et al. (Feb 2024). The Teaching Methods Classroom Meets Virtual Reality: Insights for Pre-Service Teaching Methods Instructors. TechTrends 68, 358–369 (2024).